

Grinding: Unlike everyone else who rides in minecarts on rails, Modern Sonic prefers grinding on them instead. Press Jump or Spin to do the trick finisher rewarding you with even more Boost Energy.ĭrifting: Turning sharply while boost makes Sonic enter a drifting animation which slows the rate at which you lose boost energy. Tricks: Pressing Custom Button 3 after hitting springs, steamjets, and dustdevils will have Sonic start performing tricks to fill his boost gauge. Extend the timer by destroying enemies, collecting rings, and doing tricks! Speaking of. Rush Mode: Filling your boost meter fully will have Sonic enter Rush mode granting infinite boost and a snazzy glow effect for a short period of time. What new abilities will he have? It's up to you to find out! Super Sonic!: Using Custom 2 with all emeralds and 50+ rings will transform Sonic into Super Sonic. Press jump again before Sonic slides off to Jump upwards away from the wall. WallJump: Sonic can cling to a wall by jumping against it. Useful for precise ring collecting or for levels that support the ability for alternate paths. Light Speed Dash: Using Custom 2 near a trail of rings allows Sonic to travel along the trail at "Light Speed". It's essentially a replacement to the spin so use it to get under small gaps that only spinning players would be able to access. Slide: While moving at just about any speed, press and hold spin while on the ground to perform a slide in the direction you are moving. This can be used to stop on a dime for platforming and damage enemies, and monitors alike. Stomp: Pressing Spin anywhere off the ground will cause Sonic to plummet down to the ground creating a shockwave at the point of impact. Use this to gain more distance in the air than you could with the doublejump. You are invulnerable to enemies in this state however spikes, crushers, and deathpits can still harm you.ĪirBoost: The air equivalent of the Boost. Otherwise, Sonic will preform a second jump which is handy for gaining a bit of extra height or for platforming.īoost: While on the ground, pressing and holding the Custom 1 button will allow Sonic to boost forward at breakneck speeds plowing and sending badniks flying into the air.

When near Enemies/Monitors/Springs, Sonic will launch at it with precision. HomingAttack/DoubleJump: Sonic's midair ability is determined by if he has something to home in on or not.
